danger0us pr0ximity
December 11th, 2006I just returned from a consulting engagement in Seattle and traded banter with release engineers about “nightmare builds.” I’ve had these same discussions with other companies and it’s interesting how keyboard proximity has played a (vital) role in disasterous realtime, internet-based software release situations.
For example:
- 0 and O : Setting an env config file to PR0D instead of PROD
- 1 and ! : embedded config file regex for pattern matching
- E and 3 : dislexia at 2am
- = and == : Testing a runtime conditional only to “set” it
- - and = : dislexia at 2am
- l and | : meant a ‘pipe’ but fingers returned to homerow and hit an ‘el’ with the same finger





